HOW TO PLAY
GOAL — Empty your hand first, or have the lowest pip total when the game blocks.
SETUP — Each player gets 7 tiles. The highest double starts as the spinner.
MOVES — Play a tile matching either open end of the board. The board grows in a cross shape.
DRAWING — If you can't play, draw one tile. If it's playable you may play it; otherwise you pass.
DOUBLES — Doubles are laid sideways. They create a new branch when played off the spinner.
SCORING — The winner scores the opponent's remaining pip total. First to 100 points wins the match.
TIPS — Play pips you have lots of. Block the opponent's strong suits. Dump high tiles early.